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Josh
[boyter.org] - great walk

Josh
Must blog again soon

boyter
I never really played it either... I might this time around though.

Josh
It was the multiplayer aspect for me. Always great fun.

nisch
I could never understand the attraction of the original n64 game. hopeless, in my opinion.

Poid
It's gonna be awesome..60 or so days to go

Josh
November. GoldenEye. Online multiplayer. Already excited

boyter
Thats what health insurance is for I recon... the feeling not so sure though...


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CAPTCHA Decoding
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Although there isnt going to be any code in this article, there is a lot of code here http://www.wausita.com/captcha/

Basicly just shows how to go about cracking a simple CAPTCHA with source code and a full rundown as to how it works..

Published on Friday 30th October 2009

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Java Phone Maze
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Name:
Java Phone Maze

Description:
This is just a rehash of the orginal maze. The diffrence is this one has been made to work on Java enabled phones. It came about because I was bored and wanted to see how difficult it would be to port to my Sony Ericsson T610 (nowdays I have a k700i or something... works just as well on that). It took about 1 hour to work out, and the main part of that was learning the API. Contains source and a compiled version. Its compiled in MIDP1.0 so it should work on any phone.


Published on Monday 16th February 2009

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Java Maze
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Name :
Java Maze

Description :
Essentially this was done for an assignment back in my Uni days. The subject was called ITC322 Data Structures. It was actually a really fun subject. Anyway this was part of the major assignment for it. The task was to generate a maze that met the following conditions. 50x40 in size, has one route from the start to the exit which is also marked, the maze is perfect, so every part can be reached from another. Its pretty well documented in the source. I actually added a graphics part to the program so you can see the output. Anyway here is the code for you.


Published on Wednesday 17th May 2006

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